先看效果图:
1、Create Hedra object from Extended Primitives
2. in parameters object > family select Dodec/Icos> family par. P=0.38; Q=0.0

3、object convert to editable poly
4. select all edges
5. use extrude edges:extrusion height=-1.0 ; extrusion base width=0.3
6、select all polygons
7. use tessellate all polygons twice (apply)
8、in modifier list chose spherify=85%

9、add meshsmooth and the play!



